Adaptive and Personalised Physical Therapy using Rehabilitation games
Research type
Research Study
Full title
User Modelling for Adaptive and Personalised Physical Therapy in Rehabilitation games.
IRAS ID
204230
Contact name
Darryl Charles
Contact email
Sponsor organisation
Ulster University
Duration of Study in the UK
0 years, 9 months, 28 days
Research summary
The research aims to understand the impact that the design of computer interactions may have on people’s ability to perform these computer interactions, and determine better design techniques towards a more intuitive and natural interaction with computers especially in virtual reality or game interventions for people with upper limb impairment. The upper limbs of participants will be tracked and recorded using a set of clearly defined tasks developed in 3D Virtual Worlds; the upper limbs will be tracked in real time using a desk mounted Leap Motion camera. The tracking data will be used to calculate parameters of Fitts’s Law equation which is a model of human movement in human-computer interaction. Scientifically Fitts’s Law models the time required to reach an object on screen based on the distance to the target and the width of the target.
The results gathered can be used in a number of different ways to aid in the research and design of future experiments with physically impaired people. We plan to use the results to get a clearer understanding of the design factors needed to develop smooth more precise adaptive game based rehabilitation technologies. Secondly we can assess fatigue and its impact on performance for 3D tasks thus providing an approach to reducing fatigue factors.
REC name
HSC REC A
REC reference
16/NI/0112
Date of REC Opinion
29 Jul 2016
REC opinion
Further Information Favourable Opinion